Apprenticeship Course Structure

Our Higher Level apprenticeships and Degree apprenticeships are aligned to Level 4 and Level 6 standards.

For our Digital Innovation programme, aligned to the Level 4 Software Developer Standard and the Level 6 Digital and Technology Solutions Degree Apprenticeship, we use a Foundation and BSc. Degree as the core learning component validated by the Open University.

Our new Data Analytics and Visualisation programme aligns to the Level 4 Data Analyst standard.

We have worked with industry experts to iteratively design our curriculum to ensure we equip all our apprentices with the solid foundations to become competent developers and analysts from day 1 in your role and go on to develop the beginnings of an expertise in their chosen area.

All apprentices commit to an initial two year programme beginning with our 8-week full-time Launchpad training. After that, apprentices follow a block release schedule consisting of 7 weeks at the employer and 1 week back at Ada, for the remainder of their apprenticeships. Many apprentices, in conjunction with their employer, look to extend the apprenticeship to a third year to allow the apprentice to top-up to a full Bsc. Degree Apprenticeship. In total, apprentices spend 80% of their time at their workplace and 20% in the classroom.


Digital Innovation Apprenticeship

Our Digital Innovation apprenticeship is aligned to the Level 4 Software Developer Standard. With this programme students have the option to select pathway modules focusing on either Technical, Entrepreneurial or Creative routes.

Core Modules:

  • Computer Programming
  • System Development Life Cycle
  • Testing – Integration & Automated
  • Database Systems
  • Data Structure & Algorithms
  • Ethics & Commercial Reasoning
  • Advanced Programming
  • Data Analytics & Business Insights
  • Interactive User Interface Design
  • Work-based Project

Optional Modules:

Technical Pathway

  • Distributed Systems
  • Artificial Intelligence

Entrepreneurial Pathway

  • Entrepreneurship & Innovation
  • Business Risk Analysis

Creative Pathway

  • Web Design & Authoring
  • Mobile App Development

Data Analytics & Visualisation Apprenticeship

Our Data Analytics & Visualisation apprenticeship is aligned to the Level 4 Data Analyst Standard.

Core Modules

  • Essential Statistics
  • Data Analysis Concepts
  • Data Analysis in Practice
  • IT Professional Development
  • Database Systems
  • Python for Data Science (I)
  • Data Visualisation
  • Data Warehousing
  • Python for Data Science (II)
  • Data Analytics & Business Insight
  • Artificial Intelligence
  • Work Based Project

(Optional) Year Three for Digital Innovation programme

There is an optional third year of study with Ada to top up to a full Bachelor of Science (Hons) for the Digital Innovation Programme following the same block release model.


Regulations For Validated Awards Of The Open University Ada College

Understanding our pathways:

To fit with varying skills and interests, we offer three pathways in our digital curriculum to allow for a tailored programme. These specialised pathways, chosen by the employer and apprentice, are as follows:

Technical Pathway

  • To equip students to work as professionals in the field of software development, particularly in environments where competence in computer hardware, software and distributed information systems is required
  • To provide an in-depth knowledge of the management, organisation and execution of large-scale software design and development activities including reuse and integration, and testing

Entrepreneurial Pathway

  • To provide students with the skills, knowledge and practical experience required to respond to the challenges involved in managing, commercialising and marketing technological innovation and new business development, in various emerging technologies
  • To provide an awareness and understanding of how organisations build value through the application of entrepreneurial and innovative practices

Creative Pathway

  • To prepare the student to take an active role in the creation of computational systems in digital media and other areas of the software industry that require creative individuals
  • To educate in the theory, technology, practice and application of computing and the development of creative digital media and/or and the development of modern computer games